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AmigaCD32 - Game ADF -gry na Amige (download)





kochany urwis - 03.03.09 03:31
AmigaCD32 - Game ADF -gry na Amige (download)
  Amiga...
co starsi wyjadacze napewno pamiętają czasy gdy na rynku dominowała Amiga odwieczny wróg PC...
A ci co niemieli okazji styczności z tym wspaniałym sprzętem,to mają okazje teraz nadrobić straty...
BiosCollection - czyli wszelkiego rodzaju Kickstarty niezbędne do uruchomienia gier...no i oczywiście niezbędny jest emu WinUAE
Kod: http://rapidshare.com/files/163345501/BiosCollection.rar Kod: http://rapidshare.com/files/163350027/Games.part01.rar
http://rapidshare.com/files/163354882/Games.part02.rar
http://rapidshare.com/files/163360023/Games.part03.rar
http://rapidshare.com/files/163364942/Games.part04.rar
http://rapidshare.com/files/163369723/Games.part05.rar




kochany urwis - 17.03.09 17:54
AmigaCD32 - gry na Amige (download)
  Ta gra stała się hitem zanim się jeszcze pojawiła. Wydana przez firmę ClickBOOM nosiła wcześniej nazwę Diversia i miała być wydana przez Vulcan. Pewnie niektórzy pamiętają jak na Amiga Show 98 było prezentowane grywalne demo przeznaczone dla ewentualnych wydawców (była to wersja wewnętrzna bez prawa do rozpowszechniania) na stoisku ACS-u. Tak się jednak szczęśliwie złożyło, że to demo miałem już kilka dni przed Amiga Show 98, więc miałem kontakt z tą grą dużo wcześniej niż większość amigowców (przynajmniej w Polsce). Demo to wywarło na mnie ogromne wrażenie. Zapowiadała się gra, której jeszcze nigdy nie było na naszym komputerze. Chodzi głównie o grafikę i efekty dźwiękowe. Porównać można to jedynie do Dune II, jednak Dune to gra z innej epoki. Później pojawiło się demo Napalmu dostępne dla wszystkich. Gdy je ujrzałem, od razu w oczy rzuciła mi się poprawiona grafika. Różnica była ogromna, widać, że chłopaki musieli ostro pracować żeby w tak krótkim czasie dokonać tak wielu zmian....

http://img122.imageshack.us/img122/6...lmfrontoz0.jpg

Kod: http://rapidshare.com/files/9223554/Napalm__Amiga_CD_.rar.html



kochany urwis - 17.03.09 19:17
AmigaCD32 - gry na Amige (download)
  http://2.bp.blogspot.com/_D8bwUP6Y7u...n+Breed+3D.jpg

Cytat:
Doom na Amidze? To nie jest możliwe – ta wypowiedz Johna Carmacka z id Software była powtarzana przez użytkowników Amigi niczym mantra, wraz z pojawianiem się kolejnych klonów. I tylko uwolnienie kodu źródłowego Dooma pozwoliło po czterech latach od premiery zobaczyć tego FPS-a na ekranach Amig.

Wolfenstein 3D i Doom to bezsprzecznie największe kamienie milowe w dziedzinie rozwoju FPS-ów. Nic więc dziwnego, że były swoistym „musze zagrać” użytkowników Amig.
Dawno, dawno temu, za wieloma górami i lasami, za siedmioma rzekami? Ach? to nie ta bajka, chociaż rzeczywiście to o czym piszę, stanowi dla większości graczy pewnie zamierzchłą historię. Komputery z tamtych już lat dawno zdążyły obrosnąć pajęczynami, wraz z licznymi, niegdyś głośnymi tytułami na nie. Oto jeden z nich - Alien Breed: Tower Assault.

Alien Breed to chyba najbardziej znana seria dwuwymiarowych strzelanin z początku lat 90, oraz jedna z pierwszych gier z Obcymi (tak, właśnie tymi z filmu "Alians") w roli głównej. Zabawa była prosta - widzimy bohatera w perspektywie z lotu ptaka i wędrujemy po opanowanych przez krwiożerczych kosmitów pozaziemskich koloniach. Oczywiście po drodze wyrzynamy kolejne tabuny wrogów, szukamy wyjścia ze skomplikowanych labiryntów, oglądając się
za odpowiednimi kluczami czy kartami dostępu, aby przejść dalej; czasami trafiają się różne pomniejsze zadania? Przypomina Wam to coś? Tak, tak, to pierwowzór dzisiejszych FPS; tyle, że zamiast widoku z oczu bohatera widzimy go z góry. Tak czy inaczej, zabawa była (i jest nadal!) naprawdę przednia...

Kod: http://rapidshare.com/files/210311713/acd3203.part1.rar
http://rapidshare.com/files/210315836/acd3203.part2.rar
http://rapidshare.com/files/210317512/acd3203.part3.rar



kochany urwis - 17.03.09 19:21
AmigaCD32 - gry na Amige (download)
  http://2.bp.blogspot.com/_D8bwUP6Y7u...ed+Chicken.jpg

Kod: http://rapidshare.com/files/209802610/acd3202.part1.rar
http://rapidshare.com/files/209804836/acd3202.part2.rar




kochany urwis - 17.03.09 19:25
AmigaCD32 - gry na Amige (download)
  http://3.bp.blogspot.com/_D8bwUP6Y7u...s400/Akira.jpg

Kod: http://rapidshare.com/files/209511822/acd3201.rar



kochany urwis - 17.03.09 19:54
AmigaCD32 - gry na Amige (download)
  https://www.ppa.pl/artykuly/pics/sek.../fury_anim.png

Cytat:
W platformówkach gracz wcielał się już chyba we wszystko. Przejmował kontrolę nad różnymi owadami ("Doodlebug"), ssakami ("Beavers"), płazami ("Superfrog") czy też innymi stworzeniami maści wszelakiej. O ile wprowadzenie bohatera, który ma ziemskie korzenie automatycznie wnosi pewne ograniczenia (choć i tutaj wyobraźnia twórców czasami sięga daleko), o tyle stworzenie rodem z kosmosu daje całą gamę nowych możliwości. Nie trzeba się z nich w ogóle tłumaczyć, a jedno co trzeba zrobić to dać graczowi instrukcję obsługi tego, co się stworzyło. W ten właśnie sposób powstały "futrzaki". Przybyły z kosmosu, lądując awaryjnie na jakieś, przypominającej Ziemię, planecie. Jak się okazuje kierowały się tutaj z misją ratunkową, aby odbić swojego króla z rąk "wściekłego futrzaka". Awaria nieco oddaliła ich od docelowego miejsca lądowania, więc ekipa statku postanawia wysłać ochotnika, który za nich wszystkich wykona brudną robotę. Futrzaków są cztery rodzaje (różnią się kolorami), z czego każdy z nich dysponuje innymi cechami. Zgromadzenie postanowiło zebrać w jedno ciało wszystkie swoje umiejętności, aby ów ochotnik był w stanie sprostać każdemu niebezpieczeństwu, przeobrażając się w dowolną formę. Problemem jest jednak to, że nie w każdym momencie każda forma jest dostępna. Naukowcy z planety futrzaków jeszcze nie odkryli tego powodów, więc nasz ochotnik musi zdać się na łaskawość losu i mieć nadzieję, że wtedy gdy będzie potrzebował danej zdolności, będzie ona dostępna. Kod: http://www.megaupload.com/?d=UAMP5EWR



kochany urwis - 17.03.09 20:04
AmigaCD32 - gry na Amige (download)
  http://i15.photobucket.com/albums/a3...efactor_03.pnghttp://i15.photobucket.com/albums/a3...efactor_05.png

Cytat:
A mixture of genres which holds together due to its leniency and constant invention. Benefactor is essentially a platform game crossed with Lemmings. Instead of being an omnipotent mouse clicker as you are in Lemmings, you are a character in this game. You are Ben E. Factor. As such, you help other people and they in turn help you progress through the level. You are basically this guy in a green military suit whose goal is to save the “merry men” (i.e. lemmings) by jump-flipping his way over and under platforms and evading strange monsters such as fire-breathing worms and ceiling monkeys.

Despite the somewhat shoddy graphics, this is one of the nicest implementations of a puzzle action game I have seen in a while. This CD32 version in particular has more levels and a much improved soundtrack over the original.
Kod: http://www.megaupload.com/?d=8MSJRAAB



kochany urwis - 17.03.09 20:08
AmigaCD32 - gry na Amige (download)
  http://i12.tinypic.com/2cmvlgp.jpg

Cytat:
As the title implies, Gloom is an attempt at recreating Doom for the Amiga. In 1995 this was a big target for programmers, as it was felt that the Amiga 1200 was capable of bringing the first person 3D action to life.
Gloom was written by New Zealand's respected Acid Software team, and published by Guildhall who supported the Amiga heavily in its later years. The emphasis was placed on action, rather than collecting keys and negotiating through maps.
Kod: http://www.megaupload.com/?d=5Y71IDHV



kochany urwis - 17.03.09 20:16
AmigaCD32 - gry na Amige (download)
  http://i20.photobucket.com/albums/b2...oxartfront.jpg
http://i20.photobucket.com/albums/b227/Spyrus/gsr4.jpghttp://i20.photobucket.com/albums/b227/Spyrus/gsr8.jpg

Kod: http://www.megaupload.com/?d=9MGH21H8



kochany urwis - 17.03.09 20:23
AmigaCD32 - gry na Amige (download)
  http://i20.photobucket.com/albums/b2..._dreams_01.pnghttp://i20.photobucket.com/albums/b2..._dreams_17.png
http://i20.photobucket.com/albums/b2..._dreams_23.png

Kod: http://www.megaupload.com/?d=LD1GJJLS



kochany urwis - 17.03.09 20:27
AmigaCD32 - gry na Amige (download)
  http://www.thelegacy.de/pics/cover/T...tier_front.jpg

Cytat:
Just in case you`ve never heard of this game (and frankly you`ll have
spent the last ten years in Parkhurst) I`ll explain. Frontier is without
doubt the finest 3D space trading/combat game of all time.

The original Elite, written by the young duo of David Braben and Ian Bell,
was a massive hit on the BBC Micro and subsequent 8-bit machines. You
begin with a sparsely equipped fighter and 100 credits, and your initial
aim is to trade commodities between star-systems making a profit as you
progress. Naturally, there are other traders in this universe - some
benign, some intent on taking your cargo for themselves - indeed, you may
elect to take the same route to riches and glory. As your combat skills
improve, so does your combat rating, the ultimate goal for the dedicated
few being the supreme accolade - Elite combateer. What made Elite such an
enduring and addictive game was this open-endedness - you had a galaxy to
explore, and you could go about it in your own way. Elite was ported in a
modified form to the Amiga and Atari ST, the original wireframe graphics
being replaced with gaudy solid models, but everyone wanted a sequel
worthy of these more powerful machines. Enter Frontier - Elite II.

Written primarily by David Braben with the Amiga in mind, FEII took the
Elite concept and went to the moon with it. More ships to fly, a realistic
galactic model with accurately positioned bodies including our own solar
system and its near stellar-neighbours, planets you could land on and
exploit, two rival empires with their own politics and to which you could
either pledge your allegiance in full or play against each other - the
list is endless.

The depth of gameplay was marred somewhat by sluggish performance on the
unexpanded A500`s owned by most gamers in 1993, though performance on the
A1200 was acceptable and is positively spritely on today's trick hardware.

Despite the obvious benefits of a CD32 version of the classic Frontier,
Gametek wasted the opportunity by releasing little more than the floppy
version on a compact disk. At a time when many titles were released in
enhanced form or specifically for the console, this lack of substantial
improvement was responsible for some fairly uncomplementary reviews.

The original (floppy) Frontier was compatible with any Amiga with 1 meg of
RAM. Various problems and bugs emerged in the wake of the original
release, and several revisied versions slipped quietly on to the market
prior to the launch of the CD32 version. Clearly then the CD32 Frontier
executable benefits from all of the revisions, making it the definitive
version, although it will still crash if not run from early startup. I
have heard of at least one person copying this to a floppy and using it on
a 1 meg A500! The old savegames still work, so compatibility is not an
issue.

There are a few differences to the basic version. The manual copy
protection was not considered necessary and removed, which is in my
opinion a good thing. There is one extra item of equipment, a navigational
aid which when fitted (strangely taking up naff all cargo space) will let
you view and select the nearest spaceport in the system you arrive in
without all that zooming around. When landing at outdoor starports you
might notice a few extra things like powerlines, and it could just be me
but I`d swear that space is a more realistic (darker) blue. Apart from
some concessions enabling you to use the joypad to enter your name (CD32 =
no keyboard, remember!?) thats it. Oh, and it came in a bigger box...

For those of you used to running Frontier from HD, you should have no
problems. Sadly, the exit patch on the Aminet won`t work with this
version, reporting an incorrect file length, although the trainer patch
(which does not change the file in any way) does.

Taken in context, the CD32 release was a shabby attempt to cash in on the
new console with a minimal investment. However, this should not detract
from the brilliance of the game itself. Basically, you`re getting Frontier
when you buy this, nothing added and nothing taken away, and you will have
hours/weeks/years of fun with it. Get it if you can, and immerse yourself
in Frontier lore.

Short version? Still the most fun you can have with your pants on. On a
shiny silver disk.
Kod: http://www.megaupload.com/?d=L921OQJG



kochany urwis - 17.03.09 20:31
AmigaCD32 - gry na Amige (download)
  http://i15.photobucket.com/albums/a3...ac/009-1-1.pnghttp://i15.photobucket.com/albums/a3...ac/007-1-1.png

Kod: http://www.megaupload.com/?d=69DVBPHV



kochany urwis - 19.03.09 21:54
AmigaCD32 - gry na Amige (download)
  http://www.thelegacy.de/pics/cover/T...ngleStrike.jpghttp://www.thelegacy.de/pics/screen/j/jungle.jpg

Kod: http://www.megaupload.com/?d=KV4GHGTE



kochany urwis - 19.03.09 21:57
(Amiga CD32) John Barnes European Football
  http://www.developscranton.com/image...ohnBarnesA.jpghttp://www.developscranton.com/image...ohnBarnesB.jpg
http://amigareviews.classicgaming.ga...hnbarnes-c.png

Cytat:
The easiest way to describe it is an updated version of the Commodore 64 classic International Soccer. If you can't remember that far back, it, like John Barnes, is a simple, side-to-side scrolling football game with very few thrills. In fact, I prefer the older game. While John Barnes contains such things as a free kick designer and CD soundtrack, the game itself just isn't playable. It's not fast enough and the controls aren't all that responsive particularly when compared to disk-based titles like Sensible Soccer.

The action is limited as well, and is very much a case of kick and run football, the likes of which you wouldn't even see at Highbury. The standard tactic is to hoof the ball as soon as you get it, and hope that at some point it ends up in the net.

The sad fact is that this just isn't a good game, and I have more chance of getting an England place than poor old Barnsey. There may not be much of a choice when it comes to football games on the CD32, but that is no reason to buy this one.
Mark Patterson
Kod: http://www.megaupload.com/?d=NQ77W82X



kochany urwis - 19.03.09 22:00
(Amiga CD32) James Pond 3
  http://i9.tinypic.com/2cnil44.jpg
http://www.thelegacy.de/pics/screen/...nd_3_AGA_c.GIFhttp://www.thelegacy.de/pics/screen/...9597806_04.png

Cytat:
Unlike the first game of the series, that was a mission-based game, and the second one, where your character had unique abilities such as observing the whole level and growing to unlimited height, "James Pond 3" is a standard jump and run platform game. Pond can run very quickly (by holding down the A button) through large levels, which often contain steep mountain sides and other tricky areas. Once again, he has to oppose the evil scientist Maybe and his minions. Kod: http://www.megaupload.com/?d=DBVDE995



kochany urwis - 19.03.09 22:03
(Amiga CD32) Alien Breed Special Edition and Qwak
  http://amigareviews.classicgaming.ga...enbreed1-a.pnghttp://amigareviews.classicgaming.ga...enbreed1-c.png

Cytat:
Playing the game is a real throwback to the days when all that mattered in a game was the way it played. Forget big graphics. Forget stereo digital soundtracks. All you need is fast and frantic action, responsive controls and challenging levels. Qwak has all three, which is why I have to keep walking away from my desk to play it every five minutes (We noticed. Ed.). Ahem, well, basically, it is an excellent little game, and one that is definitely worth the asking price.

Tony Dillon
Kod: http://www.megaupload.com/?d=54Q5EHIS



kochany urwis - 19.03.09 22:05
(Amiga CD32) International Karate
  http://www.thelegacy.de/pics/cover/T...IK2B_Front.jpghttp://www.thelegacy.de/pics/backcov..._IK2B_Back.jpg
http://amigareviews.classicgaming.ga...m/pic/ik-b.pnghttp://amigareviews.classicgaming.ga...m/pic/ik-a.gif

Cytat:
International Karate + (IK+) is a simple side-on beat 'em up. 3 characters appear on the screen - either 1 player and 2 AI, or 2 player and 1 AI - and proceed to kick seven bells out of each other via various karate moves.

Each of the moves scores a different number of points and if you come last in a particular round you are eliminated.

There are some sub-games too, involving your karate-master holding a shield and defending himself against bouncing balls from both directions, and kicking bombs off the screen before they explode.

All in the pursuit of that elusive black belt...
Kod: http://www.megaupload.com/?d=SDLIT3MW



kochany urwis - 19.03.09 22:07
(Amiga CD32) Gulp!
  Cytat:
Worked great and allowed a lot of possibilities to create your own worlds, items, foes, characters and dialogues. The best part was inviting some friends and watching them play your game. I hope this gem is still out there somewhere and not lost forever.
ReTroViRuS, 2006-01-22
Kod: http://www.megaupload.com/?d=YJW45JL7



kochany urwis - 19.03.09 22:10
(Amiga CD32) Battletoads
  http://www.thelegacy.de/pics/screen/...95B215D007.pnghttp://www.thelegacy.de/pics/screen/...95B215D027.png

Kod: http://www.megaupload.com/?d=M5TBKKNV



kochany urwis - 19.03.09 22:12
(Amiga CD32) Wendetta 2175
  http://i10.tinypic.com/35daj2r.png

Kod: http://www.megaupload.com/?d=QMTLRAOE



kochany urwis - 19.03.09 22:15
(Amiga CD32) Top 100 A1200 Games
  Kod: http://www.megaupload.com/?d=OLPODDKH Top 100 A1200 Games Amiga CD32



kochany urwis - 19.03.09 22:17
(Amiga CD32) Roadkill
  [IMG](Amiga CD32) Roadkill[/IMG]
http://i9.tinypic.com/490uzio.gif

Kod: http://www.megaupload.com/?d=NFTUP2NZ



kochany urwis - 19.03.09 22:20
(Amiga CD32) Prey: An Alien Encounter
  http://eager.back2roots.org/SSHOT/P/preyc.png

Cytat:
Now here is a game which gave me a jolly laugh - about ten million years ago on the CDTV. It is set inside an abandoned mining ship where the occupants have all been devoured by aliens. Sounds familiar? Damn right.

Into this alien environment comes you, a puzzle-solvin' xenomorph-zappin' desperado. That is the idea. Sadly something has gone wrong in the execution. The gameplay has you trudging through miles of deserted corridors, tracking down fresh oxygen supplies for your environment suit and frequently being killed. When you do encounter an alien the result is a rather disappointing combat scene where you attempt to duck the alien's feeble attacks while trying to fill it with bullets.

The action is accompanied by heavy breathing noises, which is supposed to be you in your suit, but instead sounds like something which could get you arrested. This is matched by the graphics which, bar a few nice effects, are painfully dull. Don't expect to see much of the aliens either, when one appears your suit switches to 'thermal' mode, which basically means you get a cruddy, ill-formed pic of what should have been a well-drawn alien.

What makes this a thousand times worse is the thought that this isn't actually a CD32 game, it is merely a CDTV title with different packaging and a fractal intro. And when you compare the two machines it is like someone suggesting you hook up their dodge mobile home to the back of your Bentley. Things like that are just not on and neither is this game.

Mark Patterson
Kod: http://www.megaupload.com/?d=03OAB4DF



kochany urwis - 19.03.09 22:23
(Amiga CD32) Ultimate Super Skidmarks
  http://i9.tinypic.com/2dbti5e.png

Cytat:
Contains everything in the Super Skidmarks game with a few extras thrown in for good measure. 24 tracks, 8 car mode (AGA machines), 4 player support (adaptor reqd) for team racing, new cars, title music and sfx Kod: http://www.megaupload.com/?d=7UV0AIZN



kochany urwis - 19.03.09 22:26
(Amiga CD32) Labyrinth of Time
  http://i9.tinypic.com/498wmj9.pnghttp://i9.tinypic.com/2rxi26b.png

Cytat:
A surreal adventure featuring excellent ray traced graphics let down by some gameplay inconsistancies. Since it was made to be compatible with all machines gfx are in HAM6 mode (4096 colours) and not AGA though they do look lovely. Although the game was originally developed for the Amiga EA actually released it on the PC and Mac first. Kod: http://www.megaupload.com/?d=3ELROQGO



kochany urwis - 19.03.09 22:31
(Amiga CD32) Simon the Sorcerer
  http://www.thelegacy.de/pics/screen/...erer_AGA_b.GIFhttp://www.thelegacy.de/pics/screen/...Sorcerer_b.jpg

Cytat:
Simon the Sorcerer is a series of point-and-click adventure games created by Adventure Soft. The series follows the adventures of an unwilling hero of the same name. The game has a fantasy setting and is a comedy.
The first two games are often compared with the Monkey Island series in terms of style and humour, and the Terry Pratchett Discworld novels and derivative games.
Both the first and the second episodes are playable with ScummVM.
Kod: http://www.megaupload.com/?d=QAO1AS5S



kochany urwis - 19.03.09 22:33
(Amiga CD32) Emerald Mine
  Kod: http://www.megaupload.com/?d=FQA56HLE



kochany urwis - 19.03.09 22:36
(Amiga CD32) Skeleton Krew
  http://i10.tinypic.com/48h4940.png

Cytat:
The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew.

Skeleton Krew has you choosing between three members of the deadly organization: Spine, Joint, and Rib. The object of the game is to make it through four planets on your way to stop Kadaver's nefarious plans.

The areas include Earth, Mars, Venus and finally the Psykogenesis Planet, where you will infiltrate DEAD HQ. A second player can join in for simultaneous play, and you can continue your game via passwords. Skeleton Krew features three difficulty levels.
Kod: http://www.megaupload.com/?d=WL5A2F24
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